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Author Archives: user

Minyo VR: VR on the Web with A-Frame

When asked about hybrid app development, one of the things I would usually tell people is that hybrid technologies like Ionic and Cordova are complete and performant enough for any situation that doesn’t require intense rendering such as 3d and VR apps. Javascript is just too slow. Or so I thought. That’s why I was […]

Posted byuserApril 11, 2018Posted inUncategorizedLeave a comment on Minyo VR: VR on the Web with A-Frame

Punch Dude: Developing a Game in Phaser with Tilemaps

  As a kid I always loved to play games on the gameboy, but I wasted a lot more time playing flash games on the computer.  After flash died I forgot about them, until I came across a game portal displaying user made HTML5 games, during one of my classes. It was exciting to see […]

Posted byuserApril 11, 2018Posted inUncategorizedLeave a comment on Punch Dude: Developing a Game in Phaser with Tilemaps
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